Dependency Tables

Note: Filenames in green are original T2 files and are not included in the HMDK.
You do not need to include them in your mission; they are given here for informative reasons.

Note: The letter x when blue represents numbers in the filename(s).
You should substitute the appropriate number(s) for them in the filenames based on the archetype you are using.
For example, if you're using a HamSoldierM03, then xx=03, and so use the hsoldm03.gif texture from \mesh\txt16.

AI

Archetype Name \mesh (.bin & .cal) \mesh\txt16 \obj
Infantry
Hammer Soldiers
HamSoldierMxx (male soldiers) hamsol01 hsoldmxx.gif All but 03 use Cham01.pcx
03 uses Cham01b.pcx
HamSoldierFxx (female soldiers) hsoldfem hsoldfxx.gif 01 and 02 use Chamf01.pcx
03 uses Chamf01b.pcx
HauntSoldierxx hamsol01 hntsolxx.gif Chntxx.pcx
Swordsmen
HamSwordMxx (swordsmen) hamswd hswdmxx.gif Cham02.pcx
HamSwordFxx (swordswomen) hswdf01 hswdfxx.gif, swordbl.gif, hilt.gif 01 uses Cham02b.pcx
02 uses Cham02.pcx
HauntSwordxx hauntsw hntswdxx.gif Chntxx.pcx
Officers
Sergeants
HamSargeM (male)
HamSargeF (female)
HauntSergeant
hamsol01
hsoldfem
haunt01
hamsrgem.pcx
hamsrgef.pcx
hntsrge.pcx
Chamsrge.pcx
Chamsrge.pcx
Chntsrge.pcx
Captains
HamCaptainM (male)
HamCaptainF (female)
HauntCaptain
hamsol01
hsoldfem
haunt01
hamcaptm.pcx
hamcaptf.pcx
hntcapt.pcx
Chamcapt.pcx
Chamcapt.pcx
Chntcapt.pcx
Generals
HamGeneral (male)
HauntGeneral
hamsol01
haunt01
hamgnrl.gif
hntgnrl.gif
Chamgnrl.pcx
Chntgnrl.pcx
HauntLord haunt01 hntlord.gif Chntlord.pcx
Clergy
Initiates
HamNoviceMxx (male novices) mechnovi hnovimxx.gif 01 uses Chnovm01.pcx
02 & 03 use Chnovm23.pcx
04 uses Chnovm04.pcx
HamNoviceFxx (female novices) hnovifxx hnovifxx.gif Chnovfxx.pcx
Mech_Novice (omitted from original T2) mechnovi mechnovi.gif Cmecsol.pcx
Priesthood
HamPriestxx mecprs01 hprstmxx.gif Champrst.pcx
HamPriestessxx mecprw01 hprstfxx.gif Champf.pcx
Leadership
HamInquisitor mecprs01 haminq.gif Chaminc.pcx
magmis2.bin
Magm2.gif from \obj\txt16
HamHighPriest mecprs01 highprst.gif Chiprst.pcx
magmis2.bin
Magm2.gif from \obj\txt16
Ranged Weapons
Archers
HamBowMxx (male archers) archer02 harchmxx.gif 04 uses Cham02b.pcx
All others use use Cham02.pcx
HamBowFxx (female archers) archer01 harchfxx.gif Cham02.pcx
HauntArcher hauntbow hntarch.gif Chnt02.pcx
Crossbowmen
HamXBowMxx (crossbowmen) hxbowm01 hxbowmxx.gif Chamxbow.pcx
HamXBowFxx (crossbowwomen) MecSw02 hxbowfxx.gif, CrossBow.gif Chamxbow.pcx
HauntCrossbow hntxbow hntxbow.gif Chntxbow.pcx
Player Arms
WeaponSword (not Sword!) armsw2 swhand.gif N/A
Blackjack bjachand bjhand.gif N/A
any arrow or crystal bowsite handar10.gif N/A
WeaponHammer (standard Garrett arm) armhmr HamHead.gif, HamShaft.gif, hamhnd.gif N/A
HamArmHammer (Hammerite arm) h_armhmr HamHead.gif, HamShaft.gif, h_hamhnd.gif N/A
N/A (Carrying arm) carry5 handcar2.gif N/A
Others
Apparitions
HamHighPriestApp
HamPriestApp
HamPriestessApp
mecprs01
mecprs01
mecprw01
hiprsapp.gif
hprsmapp.gif
hprsfapp.gif
N/A
Zombies
HamZombie01 (unarmed) mecprs01 hamzom01.gif N/A
HamZombie02 (unarmed) murus hamzom02.gif N/A
HamZomHammer hamsol01 zomsold.gif N/A
HamZomSword hauntsw zomswd.gif N/A
HamZomXBow hntxbow zomxbow.gif N/A
HamZomBowman hauntbow zomarch.gif N/A
HamZomPriest mecprs01 zomprst.gif N/A
Robots
HammerBot hambot01 hambot01.gif
furR_.gif, furR_1.gif, furR_2.gif, furR_3.gif, furR_4.gif, furR_5.gif, furR_6.gif, furR_7.gif, furR_8.gif, furR_9.gif, furR_10.gif, furR_11.gif
hbboiler, hbclaw, hbfoot, hbhead, hblarm, hbthigh (.bins)
hambot01.gif from \obj\txt16

Objects

Archetype \obj \obj\txt16
Banners
HamBanner1 hamban01.bin, h1flin1.bin, h1flin2.bin, h1flin3.bin, h1flin4.bin, h1flin5.bin, h1flin6.bin, hban1cut.bin hamban01.gif, hban1cut.gif
HamBanner2 hamban02.bin, h2flin1.bin, h2flin2.bin, h2flin3.bin, h2flin4.bin, h2flin5.bin, h2flin6.bin, hban2cut.bin hamban02.gif, hban2cut.gif
HamBanner3 hamban03.bin, h3flin1.bin, h3flin2.bin, h3flin3.bin, h3flin4.bin, h3flin5.bin, h3flin6.bin, hban3cut.bin hamban03.gif, hban3cut.gif
HamBanner4 hamban04.bin, h4flin1.bin, h4flin2.bin, h4flin3.bin, h4flin4.bin, h4flin5.bin, h4flin6.bin, hban4cut.bin hamban04.gif, hban4cut.gif
Books
HamBook01Closed hbkclsd1.bin hambk01.gif, kartki01.gif, strona02.gif
HamBook01OpenMid hbkopn1a.bin hambk01.gif, kartki01.gif, hbkpg01a.gif, hbkpg01b.gif, strona02.gif
HamBook01OpenFront hbkopn1b.bin hambk01.gif, kartki01.gif, hbkpg01a.gif, hbkpg01b.gif, strona02.gif
HamBook01Tent hbkopn1c.bin hambk01.gif, kartki01.gif, hbkpg01a.gif, hbkpg01b.gif, strona02.gif
HamBook02Closed hbkclsd2.bin hambk02.gif, kartki01.gif, strona02.gif
HamBook02OpenMid hbkopn2a.bin hambk02.gif, kartki01.gif, hbkpg02a.gif, hbkpg02b.gif, strona02.gif
HamBook02OpenFront hbkopn2b.bin hambk02.gif, kartki01.gif, hbkpg02a.gif, hbkpg02b.gif, strona02.gif
HamBook02Tent hbkopn2c.bin hambk02.gif, kartki01.gif, hbkpg02a.gif, hbkpg02b.gif, strona02.gif
Notes & Parchments
HammerNote1 hamnot01.bin hamnot01.gif
HamNote1Blank hamnotB1.bin hamnotB1.gif
HammerNote2 hamnot02.bin hamnot02.gif
HamNote2Blank hamnotB2.bin hamnotB2.gif
Shields
HamShield1 hamshld1.bin HamShld1.gif, ShldBack.gif, ShldStrp.gif
HamShield2 hamshld2.bin HamShld2.gif, ShldBack.gif, ShldStrp.gif
Wall Decals
HammerDecalRed hamdec1r.bin hamdec1r.tga
HammerDecalBlack hamdec1b.bin hamdec1b.tga
HammerDecalCircle hamdec02.bin hamdec02.tga
HauntDecalRed hntdec1r.bin hntdec1r.tga
HauntDecalBlack hntdec1b.bin hntdec1b.tga
Doors
HamWoodDoor hamdrwd.bin DoorHam.gif
HamMetDoor2 hamdrmtl.bin DoorHam2.gif

This HTML © 2007 Russ Robbins