Various distances, dimensions, angles, and other measurements. Most of
these were discovered by Fidcal.
Garrett's height (min height for doorway) |
|
6 (It is possible to squeeze through 5.75) |
Garrett's height when crouching |
|
4 |
Garrett's width (min width for doorway) |
|
2.5 |
|
|
|
Minimum height for mantling |
|
7 |
Maximum height for mantling |
|
8 |
Maximum height for mantling from running jump
|
|
10.5 |
Minimum wall thickness for mantling |
|
1.5 |
Minimum ledge depth for mantling |
|
2.5 (eg, on cliff face) |
|
|
|
Standing jump height
|
|
2.5 ( + Garrett's 6 foot height = 8.5) |
Running jump height |
|
4.5 (maximum wall height without mantling) |
Forward jump from standing |
|
7 (looking forward, jump key held during jump)
|
Running jump over gap |
|
8.5 |
Running jump over gap to mantle at same height |
|
12 |
|
|
|
Maximum slope Garrett can ascend |
|
56.25° |
Maximum slope Garrett
can ascend with speed potion |
|
61.88° |
|
|
(If you take a running start, you can sometimes make some headway
up a slope of 67.50° with a speed potion, but you'll slide back
down again after a certain distance.) |
|
|
|
Maximum slope AIs can ascend |
|
61.88° |
Maximum slope AIs will voluntarily descend |
|
61.88° |
|
|
|
Standard arrow rope/vine length |
|
30 (from end of arrow) |